Monday, May 6, 2013

I've made a game? JesterQuest 3D!

Another week, another game! This time, the hardest part of it was messing with the 3d and having the enemies move correctly. This is kind of a remake of a game I've played a LONG time ago for which there are no archives since it was on a system that died and was forgotten. It's kind of an arcade adventure game in which you find swords and kill monsters to get keys and unlock treasures, trying to manage your health and light.
Everything is in one screenshot!
Every mechanic is explained in-game using green blocks with question marks on them. I still took music and graphics from random places, but I've started to understand the way 3d works in unity, my next game will make use of that in a bigger effect.

What's going to be my next game? I don't know, maybe a remake of the NES game Friday the 13th, maybe some kind of platformer, but next week, that's when I'll decide. Right now if you have questions or comments, you know where to find me.

Music/Sound from

  • Yoshi Island
  • Mario World
  • Earthbound



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