It's another day where I can record! Sorry if you're a fan of my poorly produced videos.
The map generating system is implemented! I can't say that it's fully bugproof but now you can walk around and a random map is created! And when you save/quit/come back to the game, the map is loaded as it was! I know this might sound 'obvious' but I took a while to make it work.
I'm not sure I'm going to be doing much programming today, I might take the day to make a list of everything I want to implement in the game now that most of the heavy lifting is done. That means creating a list of recipes/traps/enemies/materials I want done before I release it. Probably in microsoft excel or something! Then when I'm done, I'll implement all of that.
...afterwards, I need music/sound
Then I'm done. This week? Next week? Working on it!
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