But I just started up the game! |
Nothing but the best for freshly out on the streets Wei |
Five different things to upgrade, they all go up in different ways. |
The game feels schizophrenic in some ways, you are asked to do missions to infiltrate the triads such as driving fast and crashing rival cars on buildings, shooting guns at random things, placing bugs, breaking into places and beating up thugs but you also lose cop experience whenever you fail to jump over railings or when you bump your car into city property while driving around. I understand that the main character is a cop but having me lose exp because I've hit some crates on the sidewalk while trying to escape three criminals is kinda silly. It would've been better to dock Cop Experience when you hit civilians or when you fail certain objectives that are more significant than 'jumping over fences for fun'.
Oh no while doing this very dangerous and illegal street race I have crumpled some papers |
You get triad experience by being creative while you fight. I really like the combat system even though some parts of it are too tough for me. While the cop experience starts at 3 and drains, the triad exp starts at 0 and goes up while you execute heavy attacks, defeat enemies and slam people into dumpsters. I don't feel like I have enough experience with the game yet to obtain 100% experience for triad missions, but it's pretty fun to do environmental attacks where you ram people into speakers, electrical boxes and through aquariums (maybe killing them? Isn't Wei a cop?).
That's alot of thugs! |
Basic melee attacks are executed with the left mouse buttons, strong attacks are done by holding that button, some enemies will block and you can grab them with the F key, enemies will (sometimes) glow red before they attack, then you press the right mouse button to counterattack. That's all pretty good and I've managed to beat up normal enemies easily. The problem comes with tougher foes that will grapple you and then unleash strong attacks unless you press a specific key in time. I always fail these because I'm mashing left and right mouse buttons to attack and counter, so when a guy grabs me and the F prompt appears, I almost automatically fail and get hit for a third of my life. Maybe a little more time to input the keys required to get out of these devastating attacks? These tougher enemies are my bane in this game. Guns are okay too, there's a small bullet time mechanic and you can take cover, the usual.
This also was a nice story beat |
Otherwise you find statues to unlock new melee moves and shrines to increase your maximum life. You can drink Dragon Punch to increase the damage you deal, get massages to get 'face' faster and drink tea to have more defense. There are a bunch of places on the map where you can buy these things so it's no big deal that you can't carry them.
At no fault of its own, SD does something that I hate in open world games, and it might be a pet peeve of mine, but I'm not a fan of densely populated cities where people yell at you or gasp every time you run by them and otherwise act as obstacles when you're trying to get from point A to point B. I know that running might be a bit bizarre, but no need for every single person to point at me and go 'hey this guy is running, how weird!' This is annoying more than anything else. Driving is okay if you don't mind dodging the traffic and you can always take the taxi.
Hacking vents while singing karaoke! |
Otherwise, Sleeping Dogs surprised me with the variety of things you can do in it, I never expected to sing karaoke or to hack things with a little mastermind-like minigame (which is a bit too easy, maybe they should've put it on a timer or gave you less chances) or to do various things in story missions that are more than simply pressing the action button near them, like unscrewing and screwing back on vents.
I like sleeping dogs, and I'll try to see the story through.
No comments:
Post a Comment