Here's my character, Poik Doubleoseven, I didn't know you COULD have characters! |
I'm quite surprised that the tutorials in EVE are functional as they are. They explain most of the basic stuff, warping around, shooting down enemies, using the UI, then quests will teach you how to mine, manufacture, scavenge, use your skills, hack, analyze, scan (using drones and a weird scanning mini-game where you place orbs in space to track specific things) and refine ores into materials. This is all fine and good and I've understood how to outfit my mining ship with a few lasers, drones, expanded cargo hold capacity and go asteroid hunting in 0.6 space to try and find things to sell.
I wish I could add 6 mining lasers on this baby |
All these windows are confusing |
Add more tutorials. I know that CCP wants this game to be a breathing, living, evolving game with player-ran economies and things like that, but better surfacing progression would help tons. Having a little box with recommended build paths for certain professions (even adding estimated money required to do it and the money you can make by using the suggested gear) would've helped me want to keep playing, because as of right now, I just didn't know what would be better, how much of an upgrade it would be, and what my end-game was.
...but very interesting
I have nothing against EVE, it's really an interesting game that exists since forever and I'm sure that being part of a large corporation working towards some goals (At this point I don't know what corporations can do in this game) and fighting in massive space battles can be amazing. I'm a solo player and I don't like fighting others, so these things maybe aren't for me and being a space miner/trucker sounded like a plan for me. Exploration was too risky and scouting would've been useless by myself. The skill system is well realized, with skills continuing to level even when you're offline (even tho I wish they would be more upfront with the uses of the skills) but without a clear goal in mind, I can't continue playing it.
Warp 10! |
All and all, EVE Online is not for everyone, it's very much a spreadsheet in space (even if the graphics are okay) and what you want to do in it determines how much time you'll have to spend. It is probably also a better game to play socially with help from pros and tutorials open left and right. That being said, it's not for me. Looking at MMOs can be too much sometimes and I don't have suggestions for many of the points I'm raising and that's because too much of this game hangs on so many systems that it becomes too much for me.
Space is pretty |
No comments:
Post a Comment