Thursday, July 4, 2013

Eh

I never got any kind of feedback about anything posted here so I'll stop caring about them devlogs (I'm still working on my game and will release it here but recording and editing these videos for no reason is kinda time consuming)

Wednesday, June 26, 2013

June 26th

Another week, another project (I have a headache today so I don't know how it'll go...)


Wednesday, June 19, 2013

I've made a game? Brooman Potionmeister?!?

After about a month, I'm done with this. I haven't worked on it full time like I did on GridDrill or JesterQuest 3D but that was because my job search is taking quite a lot of time.

This is some sort of roguelike were you'll maybe want to die at least once to be able to finish the game properly, please be careful as your save will be deleted if you just quit the game without doing something specific. I suspect this game will be too difficult for most people but I've managed to beat it.
Anyway maybe there are some bugs left and other things? This game's simple as A B G O! What does that mean!!!
  • Changed a bug where using Update() instead of FixedUpdate() broke the game speed
  • Actually there might be a few bug here and there caused by I DON'T KNOW it seems related to the game speed in debug and release (I haven't changed a thing and yet some things go way slower and others go way faster)
  • The bug is still there so I've added a button to work around it...
  • For real this time
Everything's stolen from Super Mario RPG, like I said, I don't have any knowledge of good music making tools so I gotta take what I can :)

June 19th 2013! :D


Tuesday, June 18, 2013

June 18th

Adding music, balancing, fixing bugs, almost there guys!